Animators Jump into Game Dev: TAAFI at DIG 2012
Ben McEvoy | Oct 13 2012

Following the successful 'Press 'A' to Jump: Animation and Gaming' panel, presented and moderated by our friends Matt Hammill and Sagan Yee, TAAFI has been asked to bring a similar line of thinking from our esteemed panelists to DIG 2012, November 14th, at the London Convention Centre in London, Ontario!  

For their repeat performance Matt Hammill, Jay Edry, Cathy Feraday-Miller, Ryan Creighton, and moderator Sagan Yee, will travel to London to speak with game designers, developers and students about the importance of animation and storytelling in games - a 180 degree twist from their TAAFI panel in July, and sure to bring some new and exciting insights into animation and gaming.

We hope you can make it out to see this incredible group of panelists and experience DIG first hand. Tickets are still on sale for this one day event, featuring great keynote speakers such as Jonathan Shnook (Shopify), Don Daglow (Daglow Entertainment/Neverwinter Nights), Michael Schmalz (Digital Extremes) and many more! 

Email with the subject: DIG Offer to recieve a $15 discount off the already discounted Early-Bird ticket rate (code expires October 31, 2012).


Press 'A' To Jump - Panelists 

Cathy Feraday-Miller - Rocket 5 Studios

A Torontonian born and raised, Catherine Feraday Miller began her career in LA at DreamWorks as a 2D classical animator, working on the features The Prince of Egypt and The Road to El Dorado. Switching to 3D animation in 1999, Cathy has worked for various feature and game companies in San Francisco and Toronto, and has taught 3D animation at the Academy of Art University in San Francisco and at Max The Mutt Animation School in Toronto. Back in Toronto since 2009, Cathy is now working with her husband Tim as Art Director and co-founder for their own independent game studio, Rocket 5 Studios Inc.

Jay Edry - ExplicitDestruction / Drinkbox Studios

Jay Edry is trained in both classical and computer animation. Jay was the recipient of Nelvana's Best Digital Character Award in 2006 and was the runner-up for Teletoon's Most Promising Student Award at the Ottawa International Animation Festival that same year. He also received the People's Choice Video Game Gold Award at TOjam (a 3-day game creation competition held in Toronto in 2010). His work demonstrates his strong passion both creatively and technically. Jay is currently as an a working animator at DrinkBox Studios upcoming combat-platformer Guacemeele.


Matt Hammill - Gesundheit!

Matt Hammill is an award-winning animator, illustrator and game designer who grew up in the 1980s drawing video game bad guys and digging in the garden for dinosaur bones. Having studied illustration and computer animation at Sheridan College, he's worked on games, TV commercials, short films, poster campaigns, and children's books with clients such as Konami, Hasbro, Molson, JibJab and Kids Can Press. His latest release is the hand-drawn action-puzzle game "Gesundheit!" for iOS, featured Best of 2011 by Apple and loved by reviewers and gamers the world over and considered one of Time Magazines top 25 iPad games of all time . He is based in Toronto, Canada.


Ryan Henson Creighton - Untold Entertainment

Ryan Henson Creighton is the President and founder of Untold Entertainment Inc., a boutique studio in downtown Toronto specializing in games and apps for kids, teens, tweens and preschoolers. Since 2007, Untold has provided interactive services for many broadcasters and teevee production companies. Untold's original properties include Putty Crime (a game modeled entirely in clay), Spellirium, and Sissy's Magical Ponycorn Adventure, which became a worldwide viral hit after Ryan co-authored it with his five-year-old daughter Cassandra. Ryan has taught game development and computer skills at both elementary and post-secondary levels, and is the author of the Unity 3.x Game Development by Example Beginner's Guide from Packt Publishing.


Sagan Yee - Saganimation 

Sagan Yee is a recent graduate of Sheridan College's Classical Animation program, where she made a four-minute film in Flash about a malfunctioning particle accelerator that causes mini black holes to consume Toronto. Her first introduction to Toronto's indie game community was as a participant and later co-coordinator of the Difference Engine Initiative, a woman-focused game-making incubator run by and the Hand Eye Society. Currently she divides her working life between the TIFF Film Reference Library, and freelancing on a variety of projects ranging from kid's flash games, t-shirt designs, and animating on Disney's Motorcity. She spends her free time dabbling, scheming, and ruminating.

Moderator, Sagan Yee's, RED BUTTON DAY

 See you at DIG 2012!

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