• Sarah Watling

    Over the past 5 years Sarah has spearheaded JALI from a University of Toronto tech startup responsible for developing the JALI suite of automated 3D facial animation tools now used by over 50 video game studios that includes the critically acclaimed teams behind the massive open world narrative games Cyberpunk 2077, and Call of Duty, Modern Warfare II, into a multi-million dollar company, with global outreach, committed to developing best in class creator tools for future generations of digital storytellers.

    As a regular presenter and guest on industry panels and discussions, Sarah comes to the field of 3D character animation and the commercial industries of video game production, digital human creation and animation by way of an unorthodox route through film and large scale concert production, executive leadership in festival production and not for profit arts administration. 





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Suzanne Wilson